plugin Pro Included
ED5 Survival Needs Plugin for RPG Maker MZ/MV
$1.99
Free for Pro subscribers🎮 ED5 Survival Needs System v1.0.1
Transform your RPG Maker MZ/MV game into an immersive survival experience!
Create unlimited custom needs like hunger, thirst, temperature, sanity, and more - all with beautiful UI and deep customization options.
🎯 Core Features
- ⚡ Unlimited Needs - Create any survival mechanic you can imagine
- 🎨 Modern UI - Sleek HUD with color-coded bars, icons, hover tooltips
- 🌡️ Time/Weather Integration - Full integration with ED5_TimeSeasonsWeather
- ⚔️ Skill System - Compatible with ED5_SkyrimSkillLeveling
- 🔄 Need Relationships - Complex interactions between needs
- 🎲 Threshold Effects - Trigger states, damage, events at critical levels
📋 Quick Setup
- Install ED5_SurvivalNeeds.js in your project's js/plugins folder
- Enable in Plugin Manager and configure your needs
- Create your survival mechanics using the plugin parameters
- Add items with note tags for food, water, and other survival items
🏷️ Note Tag Examples
Items & Consumables
<needRestore:hunger:50> # Restores 50 hunger <needRestore:thirst:30> # Restores 30 thirst <needModify:temperature:10> # Increases temperature by 10 <multiNeed:hunger:25,thirst:25> # Affects multiple needs
Equipment
<tempResist:cold:20> # 20% cold resistance <needDecayRate:hunger:0.8> # Reduces hunger decay to 80% <needBonus:sanity:10> # +10 max sanity while equipped
Maps
<temperature:30> # Fixed temperature for this map <needModifier:hunger:1.5> # 50% faster hunger decay <shelter:true> # Map provides shelter from weather
🎮 Plugin Commands
- modifyNeed - Change a need's value (needId, amount)
- setNeed - Set a need to specific value (needId, value)
- getNeedValue - Store need value in variable (needId, variableId)
- toggleNeedUI - Show/hide need in HUD (needId, visible)
- openNeedsMenu - Open survival management menu
⚙️ Configuration Examples
Temperature System
Need: Temperature Type: Center Fill Bar (blue ← → red) Decay: When temp < 35°F (-1/minute) Recovery: When temp > 80°F (+1/minute) Normalize: When 36-79°F (drift to center) Threshold: < 25% → Frozen state + HP drain
Hunger System
Need: Hunger Type: Left to Right Bar Decay: Time-based (-2 every 60 game minutes) Recovery: Use food items Relationships: Low sanity → 1.5x hunger decay Threshold: < 25% → Starvation state, -5 HP/tick
🔥 Advanced Features
- Skill Integration: Skills affect decay/recovery rates and maximum values
- Time Sync: With TSW installed, needs use in-game time (60 = 1 hour)
- Dynamic Icons: Change need icons based on thresholds
- Screen Effects: Flash, tint, or shake screen at critical levels
- Difficulty Modes: Easy (0.5x), Normal, Hard (1.5x), Extreme (2x)
- Modern Menu: Beautiful management interface with all stats
- Need Relationships: One need affects another (low sanity → faster hunger)
- Equipment Effects: Items can modify decay rates and resistances
📊 Threshold Effect Types
Status Effects: Add State, Remove State, Change Icon
Resource Changes: HP/MP/TP Drain, Max HP/MP Changes
Game Effects: Common Events, Stat Modifiers, Screen Effects, Sound Effects
🎯 Perfect For
- ✅ Survival horror games
- ✅ Post-apocalyptic RPGs
- ✅ Wilderness survival adventures
- ✅ Realistic life simulations
- ✅ Hardcore difficulty modes
- ✅ Any game needing resource management
Changelog: 1.0.1
-Auto hide needs ui
Purchase
$1.99



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