ED5 Large Map Splitter for RPG Maker MZ/MV
$4.99
🗺️Create massive worlds without performance issues!
The Large Map Splitter plugin automatically divides your oversized maps into optimized sub-maps with seamless transitions. Build sprawling continents, vast dungeons, or enormous cities without worrying about editor limitations or lag.
✨ Key Features
- Automatic Map Splitting - Configure once, let the plugin handle the rest
- Seamless Transitions - Players won't notice they're crossing map boundaries
- Smart Event Distribution - Events automatically placed in correct sub-maps
- Performance Optimized - Throttled boundary checks, preloading, and smart caching (v1.1.0)
- MZ & MV Compatible - Works seamlessly with both versions
- Save/Load Safe - No corruption or state loss
🎮 Perfect For
- Open World Games - Create massive seamless worlds
- Large Dungeons - Multi-floor mega-dungeons without editor lag
- City Maps - Sprawling metropolitan areas that feel alive
- World Maps - Entire continents on a single logical map
🚀 How It Works
- Create your large map in RPG Maker (e.g., 100x100 tiles)
- Configure the plugin with your map ID and desired sub-map size (e.g., 20x20)
- The plugin automatically splits it into a 5x5 grid
- Players transition smoothly between sections
- Events work naturally across all sections
No manual work required! The plugin handles all transfers, event positioning, and transitions automatically.
🔧 Technical Features
- Configurable Sub-Map Sizes - Split maps into any grid size you need
- Instant or Fade Transitions - Choose your preferred visual style
- Boundary Enforcement - Events stay within map bounds automatically
- Adjacent Map Preloading - Smooth transitions with zero hitching
- Debug Mode - Detailed console logging for troubleshooting
- Error Handling - Comprehensive validation prevents crashes
📋 What's Included
- ED5_LargeMapSplitter.js - Main plugin file (1775 lines)
- Detailed documentation - In-plugin help with examples
- Setup instructions - Get started in minutes
- Common scenarios guide - Copy-paste configurations
🆕 Version 1.1.0 Update
Recent performance and quality improvements:
- ⚡ 80% CPU reduction - Boundary checks throttled from 60fps to 12fps
- ⚡ Smart filtering - Only checks moving events, skips stationary ones
- ⚡ Preloading system - Adjacent maps load before you reach the edge
- 🛡️ Enhanced validation - Prevents invalid configurations
- 📖 JSDoc comments - Professional code documentation
💡 Example Use Cases
Scenario 1: Split a 100x100 world map into 20x20 sections (5x5 grid)
Scenario 2: Create a 200x50 horizontal continent (10x50 sections, 20x1 grid)
Scenario 3: Build a 30x30 dungeon floor with 10x10 rooms (3x3 grid)
🔌 Optional Integration
Works great with ED5_PersistentEvents plugin for advanced event state saving across map transitions!
📖 Support & Documentation
Comprehensive in-plugin documentation includes:
- Step-by-step setup guide
- Event note tags reference
- Plugin command documentation
- Troubleshooting tips
- Copy-paste configuration examples
⚖️ Terms of Use
- ✅ Free for commercial use
- ✅ Free for non-commercial use
- ✅ Modify as needed for your project
- 📝 Credit ED5 appreciated
🎯 Requirements
- RPG Maker MZ or RPG Maker MV
- Basic knowledge of plugin parameters
- No other plugins required (but compatible with most)
Stop letting map size limitations hold back your game's scope. Get ED5 Large Map Splitter today!





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